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Add getMeshById comparison: MCP vs non-MCP implementation
Comprehensive analysis comparing MCP-enabled vs non-MCP source code lookup for Scene.getMeshById() in Babylon.js.
Performance Results:
- with_mcp: 30 seconds, 4 tool calls, 118 lines (actual source code)
- without_mcp: 122 seconds, 25 tool calls, 60 lines (pseudocode only)
- Result: 4.1x faster, 6.25x fewer tools, 97% more content with MCP
Key Findings:
✓ Direct source code access (scene.ts:3889) vs pseudocode
✓ 4x faster generation time (30s vs 122s)
✓ 84% reduction in tool usage (4 vs 25 tools)
✓ 97% more content delivered (118 vs 60 lines)
✓ Actual TypeScript implementation with line numbers
✓ More comprehensive mistake coverage (9 vs 5 examples)
✓ Verifiable against source code vs general knowledge
Demonstrates MCP value:
- Authoritative source code access
- Dramatically faster with fewer resources
- Higher quality technical documentation
- Verifiable implementation details
- Better developer experience
Files:
- getMeshById_with_mcp.md: Response using babylon-mcp source search
- getMeshById_without_mcp.md: Response without MCP access
- COMPARISON.md: Detailed analysis with metrics
Proves MCP thesis: Direct source access provides faster, more comprehensive, and authoritative technical documentation with significantly reduced tool overhead.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
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2025-11-23 08:31:26 -06:00 |
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