Hide Floor.
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@ -55,7 +55,7 @@ export class Rigplatform {
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rigMaterial.diffuseColor = Color3.Blue();
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rigMaterial.diffuseColor = Color3.Blue();
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this.rigMesh.material = rigMaterial;
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this.rigMesh.material = rigMaterial;
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this.rigMesh.setAbsolutePosition(new Vector3(0, .1, -3));
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this.rigMesh.setAbsolutePosition(new Vector3(0, .1, -3));
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this.rigMesh.visibility = 1;
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this.rigMesh.visibility = 0;
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const rigAggregate =
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const rigAggregate =
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new PhysicsAggregate(
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new PhysicsAggregate(
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this.rigMesh,
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this.rigMesh,
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