Remove debug console.log from render loop
Removed console.log() from connectionPreview render observer that was executing every frame during connection dragging. This eliminates I/O blocking and stringification overhead in the critical VR render path. Performance: Quick win for VR framerate improvement. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@ -81,7 +81,6 @@ export class ConnectionPreview {
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const pts = this._options.points.flatMap((p: Vector3) => {
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const pts = this._options.points.flatMap((p: Vector3) => {
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return p.asArray()
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return p.asArray()
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});
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});
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console.log(pts);
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this._line.setPoints([pts]);
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this._line.setPoints([pts]);
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});
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});
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}
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}
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