Remove debug console.log from render loop

Removed console.log() from connectionPreview render observer that was
executing every frame during connection dragging. This eliminates I/O
blocking and stringification overhead in the critical VR render path.

Performance: Quick win for VR framerate improvement.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Michael Mainguy 2025-11-12 21:29:24 -06:00
parent 6d2049e1f6
commit 293c74d7c1

View File

@ -81,7 +81,6 @@ export class ConnectionPreview {
const pts = this._options.points.flatMap((p: Vector3) => { const pts = this._options.points.flatMap((p: Vector3) => {
return p.asArray() return p.asArray()
}); });
console.log(pts);
this._line.setPoints([pts]); this._line.setPoints([pts]);
}); });
} }