import {Scene, Sound} from "@babylonjs/core"; export class DiaSounds { public static instance: DiaSounds; private readonly scene: Scene; constructor(scene: Scene) { this.scene = scene; this._enter = new Sound("enter", "./sounds.mp3", this.scene, null, { autoplay: false, loop: false, offset: 0, length: 1.0 }); this._exit = new Sound("exit", "./sounds.mp3", this.scene, null, { autoplay: false, loop: false, offset: 1, length: 1.0 }); this._high = new Sound("high", "./sounds.mp3", this.scene, null, { autoplay: false, loop: false, offset: 2, length: 1.0 }); this._low = new Sound("low", "./sounds.mp3", this.scene, null, { autoplay: false, loop: false, offset: 3, length: 1.0 }); DiaSounds.instance = this; } public get tick() { return new Sound("tick", './tick.mp3', this.scene); } private readonly _enter: Sound; public get enter() { return this._enter; } private readonly _exit: Sound; public get exit() { return this._exit; } private readonly _high: Sound; public get high() { return this._high; } private readonly _low: Sound; public get low() { return this._low; } }