import {Color3, Scene, StandardMaterial} from "@babylonjs/core"; export function buildStandardMaterial(name: string, scene: Scene, color: string): StandardMaterial { const existingMaterial = scene.getMaterialById(name); if (existingMaterial) { return (existingMaterial as StandardMaterial); } const newMaterial = new StandardMaterial(name, scene); newMaterial.id = name; newMaterial.diffuseColor = Color3.FromHexString(color); newMaterial.alpha = 1; return newMaterial; }