Implemented extensive logging and validation to diagnose material sharing issues and prevent unnecessary material creation:
**Validation Added:**
- Pre-creation check: Verify tool meshes have materials before creating instances
- Early exit if tool mesh lacks material to prevent bad instances
- Post-creation validation in buildColor.ts to catch tool creation issues
**Enhanced Diagnostics:**
- Detailed debug logging for tool mesh lookup and instance creation
- Error logging with full context when material sharing fails
- Source mesh material validation for InstancedMesh
- Lists available tool meshes when lookup fails
**Statistics Tracking:**
- Tracks instances created vs materials shared
- Counts fallback material creations
- Logs sharing rate every 10 instances (target: 100%)
- Helps identify material sharing failures in production
**Expected Outcome:**
- 100% material sharing rate for tool-based entities
- Zero fallback material creations
- All instances inherit materials from tool templates
- Better draw call batching (same material = batched rendering)
This diagnostic infrastructure will identify:
1. Timing issues (tools not ready when entities created)
2. Tool mesh creation failures
3. BabylonJS InstancedMesh material inheritance issues
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Co-Authored-By: Claude <noreply@anthropic.com>