Implemented comprehensive VR onboarding experience for Quest users: - Add demo database template with pre-built architecture diagram - Implement automatic demo template loading on first visit - Create VREntryPrompt component for seamless VR mode entry - Add device detection utilities for Quest/VR headset identification - Integrate export/import functionality for diagram templates - Add About page with device-aware CTA and VR benefits - Remove legacy tutorial and FirstVisitVr modal for demo flow - Add upgrade prompts and tiered feature configuration Quest users now see prominent VR entry prompt when navigating to /db/** paths, providing one-tap entry into immersive mode after scene initialization. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .. | ||
| deepCopy.ts | ||
| enumKeys.ts | ||
| exportDiagramAsJSON.ts | ||
| exportGltf.ts | ||
| findClosestColor.ts | ||
| getPath.ts | ||
| groundMeshObserver.ts | ||
| sceneInspector.ts | ||
| snapGridVal.ts | ||
| snapRotateVal.ts | ||
| updateTextNode.ts | ||