immersive2/index.html
Michael Mainguy 1098f03c7d Optimize STL asset loading with promise-based caching
- Replace ImportMeshAsync with LoadAssetContainerAsync for person.stl
- Cache loading promise to prevent race conditions and multiple fetches
- Use instantiateModelsToScene() to create mesh instances from cached container
- Simplify buildMesh signature to use DefaultScene singleton
- Add Havok physics WASM prefetch hint to index.html

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-20 13:19:24 -06:00

59 lines
2.0 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta content="width=device-width, initial-scale=1" name="viewport"/>
<meta content="An immersive vr diagramming experience based using webxr version 0.0.8-14 (2024-12-29Z)"
name="description">
<meta content="width=device-width, initial-scale=1, height=device-height" name="viewport">
<!--<link href="/styles.css" rel="stylesheet"> -->
<link href="/assets/dasfad/favicon-32x32.png" rel="icon" sizes="32x32" type="image/png">
<link href="/assets/dasfad/favicon-16x16.png" rel="icon" sizes="16x16" type="image/png">
<link href="/assets/dasfad/favicon-96x96.png" rel="icon" sizes="96x96" type="image/png">
<link rel="prefetch" href="/node_modules/.vite/deps/HavokPhysics.wasm" as="fetch">
<title>DASFAD</title>
<!-- <link as="script" href="/newRelic.js" rel="preload">
<script defer src="/newRelic.js"></script> -->
<link href="/manifest.webmanifest" rel="manifest"/>
<!--<script src='/niceware.js'></script>-->
<style>
</style>
</head>
<body>
<script>
/* if (typeof navigator.serviceWorker !== 'undefined') {
if (localStorage.getItem('serviceWorkerVersion') !== '11') {
caches.keys().then(cacheNames => {
cacheNames.forEach(cacheName => {
caches.delete(cacheName);
});
});
localStorage.setItem('serviceWorkerVersion', '11');
}
navigator.serviceWorker.register('/sw.js', {updateViaCache: 'none'});
}
*/
</script>
<div class="webApp" id="webApp">
</div>
<script defer src="/src/webApp.ts" type="module"></script>
<!--<video id="feed" controls="" autoplay="" name="media"><source src="https://listen.broadcastify.com/1drb2xhywkg8nvz.mp3?nc=49099&amp;xan=xtf9912b41c" type="audio/mpeg"></video> -->
<!--
<div class="scene">
<canvas id="gameCanvas"></canvas>
</div>
-->
<!--<script defer src="/src/vrApp.ts" type="module"></script>-->
</body>
</html>