immersive2/src/util/functions
Michael Mainguy 31dd8a89da Clean up code formatting and remove unused functions
- Remove unused createGrassGround function from customEnvironment
- Remove commented HemisphericLight code
- Fix deviceDetection to use proper VR detection instead of hardcoded true
- Clean up whitespace in spinner.ts and animatedLineTexture.ts
- Pass empty object to refreshBoundingInfo to match API signature

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-20 13:23:17 -06:00
..
deepCopy.ts decomposed functions. 2023-08-23 14:15:44 -05:00
enumKeys.ts decomposed functions. 2023-08-23 14:15:44 -05:00
exportDiagramAsJSON.ts Add Quest VR onboarding flow with auto-entry prompt 2025-11-20 10:47:28 -06:00
exportGltf.ts DefaultScene static method to be upper case...added webGPU support (disabled as there appears to be a bug). 2024-04-17 08:18:35 -05:00
findClosestColor.ts Implement WebXR resize gizmo with virtual stick scaling and extract adapter to integration layer 2025-11-13 17:52:23 -06:00
getPath.ts added view only flag. 2024-06-07 09:21:18 -05:00
groundMeshObserver.ts Refactor Handle class and fix VR positioning 2025-11-19 13:28:48 -06:00
sceneInspector.ts Add face handles and transform tracking to ResizeGizmo 2025-11-17 17:06:32 -06:00
snapGridVal.ts Code Cleanup. 2023-11-07 07:20:11 -06:00
snapRotateVal.ts Moved loggers out of global module scope. 2024-04-28 09:03:20 -05:00
updateTextNode.ts Clean up code formatting and remove unused functions 2025-11-20 13:23:17 -06:00