immersive2/src/diagram/diagramManager.ts

107 lines
4.3 KiB
TypeScript

import {AbstractMesh, ActionManager, InstancedMesh, Mesh, Observable, Scene, TransformNode} from "@babylonjs/core";
import {DiagramEvent, DiagramEventType} from "./types/diagramEntity";
import log from "loglevel";
import {Controllers} from "../controllers/controllers";
import {AppConfig} from "../util/appConfig";
import {diagramEventHandler} from "./functions/diagramEventHandler";
import {deepCopy} from "../util/functions/deepCopy";
import {applyPhysics} from "./functions/diagramShapePhysics";
import {applyScaling} from "./functions/applyScaling";
import {toDiagramEntity} from "./functions/toDiagramEntity";
import {v4 as uuidv4} from 'uuid';
import {buildEntityActionManager} from "./functions/buildEntityActionManager";
import {isDiagramEntity} from "./functions/isDiagramEntity";
import {DefaultScene} from "../defaultScene";
import {DiagramMenuManager} from "./diagramMenuManager";
import {ClickMenu} from "../menus/clickMenu";
const logger = log.getLogger('DiagramManager');
export enum DiagramEventObserverMask {
ALL = -1,
FROM_DB = 1,
TO_DB = 2,
}
export class DiagramManager {
public readonly _config: AppConfig;
private readonly _controllers: Controllers;
private readonly _diagramEntityActionManager: ActionManager;
public readonly onDiagramEventObservable: Observable<DiagramEvent> = new Observable();
private readonly _diagramMenuManager: DiagramMenuManager;
private readonly _scene: Scene;
constructor() {
this._scene = DefaultScene.Scene;
this._config = new AppConfig();
this._controllers = new Controllers();
this._diagramMenuManager = new DiagramMenuManager(this.onDiagramEventObservable, this._controllers, this._config);
this._diagramEntityActionManager = buildEntityActionManager(this._controllers);
this.onDiagramEventObservable.add(this.onDiagramEvent, DiagramEventObserverMask.FROM_DB, true, this);
logger.debug("DiagramManager constructed");
this._scene.onMeshRemovedObservable.add((mesh) => {
if (isDiagramEntity(mesh)) {
this.cleanupOrphanConnections(mesh)
}
});
}
public get diagramMenuManager(): DiagramMenuManager {
return this._diagramMenuManager;
}
public createClickMenu(mesh: AbstractMesh, grip: TransformNode): ClickMenu {
return this._diagramMenuManager.createClickMenu(mesh, grip);
}
private notifyAll(event: DiagramEvent) {
this.onDiagramEventObservable.notifyObservers(event, DiagramEventObserverMask.ALL);
}
public get controllers(): Controllers {
return this._controllers;
}
public createCopy(mesh: AbstractMesh, copy: boolean = false): AbstractMesh {
let newMesh;
if (!mesh.isAnInstance) {
newMesh = new InstancedMesh('id' + uuidv4(), (mesh as Mesh));
} else {
newMesh = new InstancedMesh('id' + uuidv4(), (mesh as InstancedMesh).sourceMesh);
}
newMesh.id = 'id' + uuidv4();
newMesh.actionManager = this._diagramEntityActionManager;
newMesh.position = mesh.absolutePosition.clone();
if (mesh.absoluteRotationQuaternion) {
newMesh.rotation = mesh.absoluteRotationQuaternion.toEulerAngles().clone();
} else {
logger.error("no rotation quaternion");
}
applyScaling(mesh, newMesh, copy, this._config.current?.createSnap);
newMesh.material = mesh.material;
newMesh.metadata = deepCopy(mesh.metadata);
if (this._config.current?.physicsEnabled) {
applyPhysics(newMesh, this._scene);
}
return newMesh;
}
public get config(): AppConfig {
return this._config;
}
private cleanupOrphanConnections(mesh: AbstractMesh) {
if (mesh.metadata.template != '#connection-template') {
this._scene.meshes.forEach((m) => {
if (m?.metadata?.to == mesh.id || m?.metadata?.from == mesh.id) {
logger.debug("removing connection", m.id);
this.notifyAll({type: DiagramEventType.REMOVE, entity: toDiagramEntity(m)});
}
});
}
}
private onDiagramEvent(event: DiagramEvent) {
diagramEventHandler(
event, this._scene, this._diagramMenuManager.toolbox, this._config.current.physicsEnabled,
this._diagramEntityActionManager);
}
}