immersive2/src/menus/connectionPreview.ts

114 lines
4.1 KiB
TypeScript

import {
AbstractMesh,
CreateGreasedLine,
GreasedLineMesh,
GreasedLineMeshColorMode,
MeshBuilder,
Observable,
Observer,
Ray,
Scene,
StandardMaterial,
TransformNode,
Vector3,
WebXRInputSource
} from "@babylonjs/core";
import {DefaultScene} from "../defaultScene";
import {DiagramEvent, DiagramEventType, DiagramTemplates} from "../diagram/types/diagramEntity";
import {DiagramEventObserverMask} from "../diagram/types/diagramEventObserverMask";
import {AnimatedLineTexture} from "../util/animatedLineTexture";
export class ConnectionPreview {
private _fromPoint: Vector3;
private _fromId: string;
private _renderObserver: Observer<Scene>;
private _line: GreasedLineMesh;
private _parent: TransformNode;
private _transform: TransformNode;
private _options: any;
private _scene: Scene;
private _diagramEventObservable: Observable<DiagramEvent>;
constructor(fromId: string, input: WebXRInputSource, point: Vector3, diagramEventObservable: Observable<DiagramEvent>) {
this._scene = DefaultScene.Scene;
this._diagramEventObservable = diagramEventObservable;
const fromMesh = this._scene.getMeshById(fromId);
if (fromMesh) {
this._parent = input.pointer;
this._fromId = fromMesh.id;
this._transform = new TransformNode("transform", this._scene);
this._transform.position = point.clone();
this._transform.setParent(this._parent);
this._fromPoint = fromMesh.getAbsolutePosition();
const target = MeshBuilder.CreateSphere("target", {segments: 8, diameter: .02});
target.parent = this._transform;
const ray: Ray = new Ray(fromMesh.getAbsolutePosition(), target.absoluteScaling);
const pick = this._scene.pickWithRay(ray, (mesh) => {
return mesh.id === "target";
});
target.isPickable = false;
if (pick.pickedPoint) {
console.log('picked');
this._options = {
points: [this._fromPoint, pick.pickedPoint],
updatable: true,
useAlphaForLines: false,
};
} else {
this._options = {
points: [this._fromPoint, this._transform.absolutePosition],
updatable: true,
useAlphaForLines: false,
};
}
this._line = CreateGreasedLine("connectionPreview", this._options, {
width: .02,
colorMode: GreasedLineMeshColorMode.COLOR_MODE_MULTIPLY
}, this._scene) as GreasedLineMesh;
const material = (this._line.material as StandardMaterial);
material.emissiveTexture = AnimatedLineTexture.Texture();
material.opacityTexture = AnimatedLineTexture.Texture();
material.disableLighting = true;
//this._options.instance = this._line;
this._renderObserver = this._scene.onBeforeRenderObservable.add(() => {
this._options.points[1] = this._transform.absolutePosition;
const pts = this._options.points.flatMap((p: Vector3) => {
return p.asArray()
});
console.log(pts);
this._line.setPoints([pts]);
});
}
}
public dispose() {
this._scene.onBeforeRenderObservable.remove(this._renderObserver);
this._parent = null;
this._transform.dispose(false, true);
this._line.dispose();
}
public connect(mesh: AbstractMesh) {
if (mesh) {
this._diagramEventObservable.notifyObservers({
type: DiagramEventType.ADD,
entity: {
from: this._fromId,
to: mesh.id,
type: 'entity',
template: DiagramTemplates.CONNECTION,
color: '#000000'
}
}, DiagramEventObserverMask.ALL);
this.dispose();
}
}
}