180 lines
5.4 KiB
TypeScript
180 lines
5.4 KiB
TypeScript
import {
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AbstractMesh,
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Color3,
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CreateGreasedLine,
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GreasedLineMesh,
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GreasedLineTools,
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PointerInfo,
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Scene,
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TransformNode,
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Vector3
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} from "@babylonjs/core";
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import log, {Logger} from "loglevel";
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export class DiagramConnection {
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private logger: Logger = log.getLogger('DiagramConnection');
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constructor(from: string, to: string, scene?: Scene, pointerInfo?: PointerInfo) {
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this.logger.debug('buildConnection constructor');
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this.scene = scene;
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this._to = to;
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this._from = from;
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const fromMesh = this.scene.getMeshById(from);
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if (fromMesh) {
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this.fromAnchor = fromMesh;
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}
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const toMesh = this.scene.getMeshById(to);
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if (toMesh) {
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this.toAnchor = toMesh;
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} else {
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if (fromMesh) {
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this.toAnchor = new TransformNode(this.id + "_to", this.scene);
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this.toAnchor.id = this.id + "_to";
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this.toAnchor.position = fromMesh.absolutePosition.clone();
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if (pointerInfo) {
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this.toAnchor.setParent(pointerInfo.pickInfo.gripTransform);
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}
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}
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}
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this.buildConnection();
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}
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private scene: Scene;
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private toAnchor: TransformNode;
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private fromAnchor: TransformNode;
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private points: Vector3[] = [];
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private _mesh: GreasedLineMesh;
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public get mesh(): GreasedLineMesh {
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return this._mesh;
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}
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private readonly _to: string;
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public get to(): string {
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return this?.toAnchor?.id;
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}
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public set to(value: string) {
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if (!value) {
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return;
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}
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const toAnchor = this.scene.getMeshById(value);
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if (this.fromAnchor && toAnchor) {
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this.toAnchor.dispose();
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this.toAnchor = toAnchor;
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this._mesh.metadata.to = this.to;
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this._mesh.id = this.id;
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this.recalculate();
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this.setPoints();
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}
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}
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private readonly _from: string;
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public get from(): string {
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return this?.fromAnchor?.id;
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}
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public get id(): string {
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return "connection_" + this?.fromAnchor?.id + "_" + this?.toAnchor?.id;
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}
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private recalculate() {
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if (this.fromAnchor && this.toAnchor) {
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this.points = [this.fromAnchor.absolutePosition, this.toAnchor.absolutePosition];
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} else {
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this.points = [Vector3.Zero(), Vector3.Zero()];
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}
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}
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private setPoints() {
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if (this.points.length > 1) {
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this._mesh.setPoints([GreasedLineTools.ToNumberArray(this.points)]);
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}
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}
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private buildConnection() {
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this.logger.debug(`buildConnection from ${this._from} to ${this._to}`);
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this.recalculate();
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this._mesh = CreateGreasedLine(this.id,
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{
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points: (GreasedLineTools.ToNumberArray(this.points) as number[]),
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updatable: true
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}, {color: Color3.Black()}, this.scene);
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this._mesh.intersectionThreshold = 10;
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this.logger.debug(this._mesh.widths);
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this._mesh.widths = [0.1, 0.1, .1, .1];
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this._mesh.id = this.id;
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if (!this._mesh.metadata) {
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this._mesh.metadata = {template: "#connection-template", from: this._from};
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} else {
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this._mesh.metadata.template = "#connection-template";
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this._mesh.metadata.from = this._from;
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}
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if (this._to) {
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this.mesh.metadata.to = this.to;
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}
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this.setPoints();
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this.scene.onBeforeRenderObservable.add(this.beforeRender, -1, true, this);
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this.scene.onNewMeshAddedObservable.add(this.onMeshAdded, -1, true, this);
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this.mesh.onDisposeObservable.add(this.removeConnection, -1, true, this);
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return;
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}
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private beforeRender = () => {
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this.recalculate();
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this.setPoints();
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}
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private removeConnection = () => {
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this.logger.debug("removeConnection");
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this.scene.onBeforeRenderObservable.removeCallback(this.beforeRender);
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this.removeObserver();
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if (this.toAnchor) {
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this.toAnchor = null;
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}
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if (this.fromAnchor) {
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this.fromAnchor = null;
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}
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if (this._mesh) {
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this._mesh = null;
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}
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if (this.scene) {
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this.scene = null;
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}
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if (this.logger) {
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this.logger = null;
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}
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}
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private onMeshAdded = (mesh: AbstractMesh) => {
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if (mesh && mesh.id) {
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if (!this.toAnchor || !this.fromAnchor) {
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if (mesh?.id == this?._to) {
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this.logger.debug("Found to anchor");
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this.toAnchor = mesh;
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this._mesh.metadata.to = this.to;
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}
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if (mesh?.id == this?._from) {
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this.logger.debug("Found from anchor");
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this.fromAnchor = mesh;
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this._mesh.metadata.from = this.from;
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}
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if (this.toAnchor && this.fromAnchor) {
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this.logger.debug(`connection built from ${this._from} to ${this._to}`);
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this.removeObserver();
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}
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}
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}
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}
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private removeObserver() {
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this.logger.debug("removing observer");
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this.scene.onNewMeshAddedObservable.removeCallback(this.onMeshAdded);
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}
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}
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