immersive2/src/util
Michael Mainguy bda0735c7f Add WebXR rendering mode toggle with 4 modes
Implemented a single button in the toolbox that cycles through four rendering modes:
1. Lightmap + Lighting - diffuseColor + lightmapTexture with lighting enabled
2. Emissive Texture - emissiveColor + emissiveTexture with lighting disabled (default)
3. Flat Color - emissiveColor only with lighting disabled
4. Diffuse + Lights - diffuseColor with two dynamic scene lights enabled

Features:
- Single clickable button displays current mode and cycles to next on click
- Automatically manages two scene lights (HemisphericLight + PointLight) for Diffuse + Lights mode
- UI materials (buttons, handles, labels) are excluded from mode changes to remain readable
- Button positioned below color grid with user-adjusted scaling
- Added comprehensive naming conventions documentation
- Updated inspector hotkey to Ctrl+Shift+I

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-13 10:36:03 -06:00
..
functions Add WebXR rendering mode toggle with 4 modes 2025-11-13 10:36:03 -06:00
animatedLineTexture.ts Removed dead code. 2024-08-30 12:43:19 -05:00
appConfig.ts Refactor config naming and upgrade dependencies 2025-11-12 21:36:56 -06:00
appConfigType.ts Refactor config naming and upgrade dependencies 2025-11-12 21:36:56 -06:00
constants.ts Added webxr exit button 2025-02-14 11:01:27 -06:00
customEnvironment.ts Convert to unlit rendering and fix connection update error 2025-11-12 21:16:29 -06:00
customPhysics.ts Updated config page. 2024-08-30 12:43:19 -05:00
dualshockEventMapper.ts Added Initial Config Menu. 2023-07-27 15:43:34 -05:00
lightmapGenerator.ts Add WebXR rendering mode toggle with 4 modes 2025-11-13 10:36:03 -06:00
me.ts Refactored some larger classses...added enhanced map capability. 2024-06-03 08:34:48 -05:00
renderingMode.ts Add WebXR rendering mode toggle with 4 modes 2025-11-13 10:36:03 -06:00