immersive2/src/menus/configMenu.ts

177 lines
6.2 KiB
TypeScript

import {AdvancedDynamicTexture, CheckboxGroup, RadioGroup, SelectionPanel, StackPanel} from "@babylonjs/gui";
import {MeshBuilder, Scene, Vector3, WebXRDefaultExperience} from "@babylonjs/core";
import {AppConfig} from "../util/appConfig";
import {ControllerEventType, Controllers} from "../controllers/controllers";
import {DiaSounds} from "../util/diaSounds";
import {AbstractMenu} from "./abstractMenu";
import {setMenuPosition} from "../util/functions/setMenuPosition";
export class ConfigMenu extends AbstractMenu {
private sounds: DiaSounds;
private config: AppConfig;
private gridSnaps: Array<{ label: string, value: number }> = [
{label: "Off", value: 0},
{label: "0.01", value: 0.01},
{label: "0.1", value: 0.1},
{label: "0.5", value: 0.5},
{label: "1", value: 1},
]
private rotationSnaps: Array<{ label: string, value: number }> = [
{label: "Off", value: 0},
{label: "22.5", value: 22.5},
{label: "45", value: 45},
{label: "90", value: 90},
]
constructor(scene: Scene, xr: WebXRDefaultExperience, controllers: Controllers, config: AppConfig) {
super(scene, xr, controllers);
this.config = config;
this.sounds = new DiaSounds(scene);
this.controllers.controllerObserver.add((event) => {
if (event.type == ControllerEventType.Y_BUTTON) {
this.toggle();
}
});
}
public toggle() {
if (this.handle) {
this.handle.mesh.dispose(false, true);
this.sounds.exit.play();
this.handle = null;
return;
}
this.sounds.enter.play();
const configPlane = MeshBuilder
.CreatePlane("gridSizePlane",
{
width: .6,
height: .3
}, this.scene);
this.createHandle(configPlane);
const configTexture = AdvancedDynamicTexture.CreateForMesh(configPlane, 2048, 1024);
configTexture.background = "white";
const columnPanel = new StackPanel('columns');
columnPanel.fontSize = "48px";
columnPanel.isVertical = false;
configTexture.addControl(columnPanel);
const selectionPanel1 = new SelectionPanel("selectionPanel1");
selectionPanel1.width = .3;
columnPanel.addControl(selectionPanel1);
this.buildGridSizeControl(selectionPanel1);
this.buildCreateScaleControl(selectionPanel1);
const selectionPanel2 = new SelectionPanel("selectionPanel2");
selectionPanel2.width = .3;
columnPanel.addControl(selectionPanel2);
this.buildRotationSnapControl(selectionPanel2);
this.buildTurnSnapControl(selectionPanel2);
const selectionPanel3 = new SelectionPanel("selectionPanel3");
selectionPanel3.width = .3;
columnPanel.addControl(selectionPanel3);
this.buildFlyModeControl(selectionPanel3);
configPlane.position.set(0, .2, 0);
setMenuPosition(this.handle.mesh, this.scene, new Vector3(.6, .4, 0));
}
private adjustRadio(radio: RadioGroup | CheckboxGroup) {
radio.groupPanel.height = "512px";
radio.groupPanel.fontSize = "64px";
radio.groupPanel.children[0].height = "70px";
radio.groupPanel.paddingLeft = "16px";
radio.selectors.forEach((panel) => {
panel.children[0].height = "64px";
panel.children[0].width = "64px";
panel.children[1].paddingLeft = "32px";
panel.paddingTop = "16px";
panel.fontSize = "60px";
panel.adaptHeightToChildren = true;
});
}
private buildCreateScaleControl(selectionPanel: SelectionPanel): RadioGroup {
const radio = new RadioGroup("Create Scale");
selectionPanel.addGroup(radio);
for (const [index, snap] of this.gridSnaps.entries()) {
const selected = (this.config.current.createSnap == snap.value);
radio.addRadio(snap.label, this.createVal.bind(this), selected);
}
this.adjustRadio(radio);
return radio;
}
private buildFlyModeControl(selectionPanel: SelectionPanel): CheckboxGroup {
const checkbox = new CheckboxGroup("Fly Mode");
selectionPanel.addGroup(checkbox);
checkbox.addCheckbox("Fly", this.flyMode.bind(this), this.config.current.flyMode);
this.adjustRadio(checkbox);
return checkbox;
}
private buildRotationSnapControl(selectionPanel: SelectionPanel): RadioGroup {
const radio = new RadioGroup("Rotation Snap");
selectionPanel.addGroup(radio);
for (const [index, snap] of this.rotationSnaps.entries()) {
const selected = (this.config.current.rotateSnap == snap.value);
radio.addRadio(snap.label, this.rotateVal.bind(this), selected);
}
this.adjustRadio(radio);
return radio;
}
private buildGridSizeControl(selectionPanel: SelectionPanel): RadioGroup {
const radio = new RadioGroup("Grid Snap");
selectionPanel.addGroup(radio);
for (const [index, snap] of this.gridSnaps.entries()) {
const selected = (this.config.current.gridSnap == snap.value);
radio.addRadio(snap.label, this.gridVal.bind(this), selected);
}
this.adjustRadio(radio);
return radio;
}
private buildTurnSnapControl(selectionPanel: SelectionPanel): RadioGroup {
const radio = new RadioGroup("Turn Snap");
selectionPanel.addGroup(radio);
for (const [index, snap] of this.rotationSnaps.entries()) {
const selected = (this.config.current.turnSnap == snap.value);
radio.addRadio(snap.label, this.turnVal.bind(this), selected);
}
this.adjustRadio(radio);
return radio;
}
private createVal(value) {
this.config.setCreateSnap(this.gridSnaps[value].value);
}
private flyMode(value) {
this.config.setFlyMode(value);
}
private rotateVal(value) {
this.config.setRotateSnap(this.rotationSnaps[value].value);
}
private turnVal(value) {
this.config.setTurnSnap(this.rotationSnaps[value].value);
}
private gridVal(value) {
this.config.setGridSnap(this.gridSnaps[value].value);
}
}