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build.yml
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Step 3: Track hull damage
build.yml #46
:
Commit
8fc956f112
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mmainguy
main
2025-11-08 09:58:35 +00:00
20s
Step 2: Track asteroids destroyed
build.yml #45
:
Commit
e4fbbce2c7
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mmainguy
main
2025-11-08 09:54:06 +00:00
21s
Step 1: Implement game timer tracking
build.yml #44
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Commit
ff9d9faa2a
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mmainguy
main
2025-11-08 09:53:43 +00:00
32s
Fix status screen to follow camera using parenting
build.yml #43
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Commit
854f43ecf3
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mmainguy
main
2025-11-08 09:48:29 +00:00
35s
Add status screen with game statistics display
build.yml #42
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Commit
406cebcd96
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mmainguy
main
2025-11-07 21:47:21 +00:00
20s
Add resupply system for base landing zone
build.yml #41
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Commit
827dd2d359
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mmainguy
main
2025-11-07 21:40:03 +00:00
20s
Add collision detection for hull damage
build.yml #40
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Commit
8605946fab
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mmainguy
main
2025-11-07 21:29:08 +00:00
25s
Add ammo consumption to weapon firing system
build.yml #39
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Commit
eea82da395
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mmainguy
main
2025-11-07 21:21:31 +00:00
1m28s
Add ShipStatus system with automatic gauge updates and fuel consumption
build.yml #38
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Commit
65e7c496b7
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mmainguy
main
2025-11-07 21:19:21 +00:00
1m27s
Make ship physics constants configurable via GameConfig with UI
build.yml #37
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Commit
0988805652
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mmainguy
main
2025-11-07 19:06:59 +00:00
1m15s
Refactor Ship class into modular components
build.yml #36
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Commit
72573054dd
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mmainguy
main
2025-11-07 18:49:51 +00:00
1m22s
Add local controller profiles and disable online repository
build.yml #35
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Commit
30e51ba57a
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mmainguy
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2025-11-07 17:32:45 +00:00
1m20s
Fix level double initialization and refactor ship physics
build.yml #34
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Commit
20dfc238f8
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mmainguy
main
2025-11-07 17:18:23 +00:00
1m21s
Add Blender export tooling and refactor asset structure
build.yml #33
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Commit
146ffccd3d
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mmainguy
main
2025-11-06 18:27:09 +00:00
1m18s
Refactor scoreboard to use GLB mesh and improve ship mechanics
build.yml #32
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Commit
f11005fdb6
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mmainguy
main
2025-11-04 19:42:47 +00:00
1m20s
Update gameplay mechanics, asteroid model, and star base physics
build.yml #31
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Commit
37128d8fbd
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mmainguy
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2025-11-03 18:40:31 +00:00
1m19s
Refactor start base to use GLB model instead of procedural geometry
build.yml #30
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Commit
3e36662031
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mmainguy
main
2025-11-01 14:00:09 +00:00
1m21s
Add centralized debug logging system with settings UI control
build.yml #29
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Commit
b4608e10d8
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mmainguy
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2025-10-31 19:49:30 +00:00
1m17s
Refactor ship controls to force-based physics with world-space transformations
build.yml #28
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Commit
c21bd93c72
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mmainguy
main
2025-10-31 16:22:35 +00:00
1m17s
Add minimal test level with performance metrics and extensive debug logging
build.yml #27
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Commit
72bd25b686
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mmainguy
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2025-10-30 21:35:07 +00:00
24s
Add controls information and fix TypeScript build errors
build.yml #26
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Commit
db72847ce6
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mmainguy
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2025-10-30 17:26:32 +00:00
1m21s
Refactor explosion system to use MeshExploder with animated debris
build.yml #25
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Commit
1a381ec47d
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mmainguy
main
2025-10-30 17:02:31 +00:00
19s
Extract explosion logic to ExplosionManager class
build.yml #24
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Commit
bf5d33e1cb
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mmainguy
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2025-10-30 15:40:08 +00:00
26s
Refactor sight to crosshair reticle and rename starfield to rockFactory
build.yml #23
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Commit
cb96b4ea6c
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mmainguy
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2025-10-30 15:22:06 +00:00
20s
Add background starfield and fix scene background color
build.yml #22
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Commit
9df64b7dd9
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mmainguy
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2025-10-30 14:38:05 +00:00
19s
Add settings screen with graphics quality and physics controls
build.yml #21
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Commit
db970ecc8a
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mmainguy
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2025-10-30 14:12:26 +00:00
20s
Add GameConfig system with texture quality levels and physics toggle
build.yml #20
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Commit
181a427875
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mmainguy
main
2025-10-30 13:53:44 +00:00
20s
Create mesh-based physics for ship and optimize planet geometry
build.yml #19
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Commit
03f170e150
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mmainguy
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2025-10-30 13:22:45 +00:00
19s
Add procedural lightmap system for planets and asteroids
build.yml #18
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Commit
a9054c2389
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mmainguy
main
2025-10-29 22:30:24 +00:00
19s
Distribute asteroids in 3D spherical pattern around base
build.yml #17
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Commit
942c0a1af0
pushed by
mmainguy
main
2025-10-29 13:47:17 +00:00
19s
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