Clarify WebGPU warning message to mention engine type
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@ -52,7 +52,7 @@ async function createEngine(canvas: HTMLCanvasElement): Promise<AbstractEngine>
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let engine: AbstractEngine;
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if (useWebGPU) {
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log.info('[Engine] Creating WebGPU engine');
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log.warn('[Engine] WebXR/VR is still experimental');
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log.warn('[Engine] WebXR/VR is still experimental with WebGPU engine');
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engine = await WebGPUEngine.CreateAsync(canvas, { antialias: true });
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} else {
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log.info('[Engine] Creating WebGL engine');
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