📝 Level Editor âš™ī¸ Settings
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Select Your Level

+ Create New Level
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🚀 Level Editor

Configure and generate custom level configurations

Difficulty Presets

âš™ī¸ Basic Settings

🚀 Ship

X
Y
Z

đŸŽ¯ Start Base

X
Y
Z

â˜€ī¸ Sun

X
Y
Z

đŸĒ Planets

â˜„ī¸ Asteroids

Controls asteroid speed
Distance from start base

💾 Saved Levels

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âš™ī¸ Game Settings

Configure graphics quality and physics settings

🎨 Graphics Quality

Higher quality settings may impact performance on lower-end devices.

Controls planet rendering quality and detail
Controls asteroid rendering quality and detail
Controls sun rendering quality

âš›ī¸ Physics

Disabling physics can significantly improve performance but will prevent gameplay.

Required for collisions, shooting, and asteroid movement. Disabling this will prevent gameplay but may help with debugging or viewing the scene.

â„šī¸ Quality Level Guide

Wireframe: Minimal rendering, shows mesh structure only. Best for debugging or very low-end devices.

Simple Material: Basic solid colors without textures. Good performance with basic visuals.

Full Texture: Standard textures with procedural generation. Recommended for most users.

PBR Texture: Physically-based rendering with enhanced materials. Best visual quality but higher GPU usage.

💾 Storage Info

Settings are automatically saved to your browser's local storage and will persist between sessions.

âš ī¸ Note: Changes will take effect when you start a new level. Restart the current level to see changes.