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Michael Mainguy 0bb27691fe
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Add WebGPU XR rendering pipeline via XRGPUBinding
Create a parallel WebGPU XR path that uses XRGPUBinding and
XRProjectionLayer instead of the WebGL-only XRWebGLLayer, while
preserving the existing WebGL XR path as the default fallback.

New files in src/core/xr-webgpu/:
- xrGpuTypes.ts: TypeScript declarations for XRGPUBinding spec types
- xrGpuSessionSetup.ts: GPUDevice access and session init helpers
- xrGpuTextureProvider.ts: Per-frame GPUTexture swap via hwTex.set()
- xrGpuLayerWrapper.ts: WebXRLayerWrapper subclass for projection layers
- xrGpuRenderTarget.ts: WebXRRenderTarget using XRGPUBinding
- xrGpuEntryPoint.ts: Public API for availability check and creation

Modified xrEntryHandler.ts to conditionally route through WebGPU or
WebGL XR entry based on XRGPUBinding availability.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-04 08:29:31 -06:00
.claude Fix physics issues: sleep behavior, center of mass, and input scaling 2025-11-24 14:03:32 -06:00
.github/workflows Add cloud leaderboard with Supabase integration 2025-11-26 08:59:55 -06:00
bjsEditorPlugin test gitea action 2026-03-03 08:00:41 -06:00
docs Add Blender export tooling and refactor asset structure 2025-11-06 12:25:34 -06:00
gameEditor Add background music selection and update game assets 2026-03-03 06:13:37 -06:00
public Add background music selection and update game assets 2026-03-03 06:13:37 -06:00
scripts Cleanup batch 2: Delete unused scripts 2025-11-28 17:42:55 -06:00
src Add WebGPU XR rendering pipeline via XRGPUBinding 2026-03-04 08:29:31 -06:00
supabase Add level change history system with database trigger 2025-12-09 07:46:31 -06:00
themes/default Add background music selection and update game assets 2026-03-03 06:13:37 -06:00
.gitignore Initial Commit 2025-02-15 11:19:24 -06:00
ANALYTICS_IMPLEMENTATION.md Add analytics abstraction layer with intelligent batching 2025-11-12 16:22:28 -06:00
BUGS.md Add leaderboard infinite scroll and improve seed script scoring 2025-11-26 12:51:43 -06:00
CLAUDE.md Remove unused files and replay system 2025-11-29 04:54:54 -06:00
CLOUD_STORAGE_PLAN.md Simplify level system and add asteroid-mania level 2025-11-25 15:34:23 -06:00
CONTROLLER_THRUST.md Refactor ship controls to force-based physics with world-space transformations 2025-10-31 11:20:31 -05:00
eslint.config.js Add ESLint and refactor leaderboard to join with users table 2025-11-29 03:52:03 -06:00
index.html Implement Svelte-based UI architecture with component system 2025-11-21 15:01:17 -06:00
index.html.backup Implement Svelte-based UI architecture with component system 2025-11-21 15:01:17 -06:00
LEVEL_TRANSITION.md Update rendering and add level editor components 2025-12-02 12:50:12 -06:00
package-lock.json Add ESLint and refactor leaderboard to join with users table 2025-11-29 03:52:03 -06:00
package.json Add ESLint and refactor leaderboard to join with users table 2025-11-29 03:52:03 -06:00
svelte.config.js Implement Svelte-based UI architecture with component system 2025-11-21 15:01:17 -06:00
tsconfig.json Implement Svelte-based UI architecture with component system 2025-11-21 15:01:17 -06:00
vite.config.ts Add WebGPU XR rendering pipeline via XRGPUBinding 2026-03-04 08:29:31 -06:00