Includes: - Editor project configuration and cache files - Sample scene with example meshes and geometries - Asset files (asteroid, base GLB models, environment map) - Vite/TypeScript configuration for editor preview - Editor script components for game objects 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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|---|---|---|
| .. | ||
| example.scene | ||
| .export-cache.json | ||
| asteroid.glb | ||
| base.glb | ||
| country.env | ||
| editor-generated_7dc5359ed77982dcccfa2ae9f8d1c491.jpg | ||
| editor-generated_9f6c774a10727dd45e1e2122a14a3957.jpg | ||
| editor-generated_407fefb1bb1a53ce6f7be55ea1b07228.jpg | ||
| editor-generated_aed030862c8a5064c80262817ba13a70.jpg | ||
| README.md | ||
| ship.glb | ||
Babylon.js Editor
This folder contains all the assets used in the project.