space-game/src/levels
Michael Mainguy 5cdbf22e67
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Pre-position XR camera at cockpit before VR entry
Use setTransformationFromNonVRCamera to set XR reference space
to ship cockpit position before entering immersive mode. This
prevents camera jumping on Quest when the 2D preloader disappears.

Also includes:
- Ship physics tuning (reduced force multipliers and fuel consumption)
- Fix reverse thrust direction in shipPhysics.ts

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 14:46:13 -06:00
..
config Replace debugLog and console.* with loglevel logger 2025-11-29 05:24:18 -06:00
migration Replace debugLog and console.* with loglevel logger 2025-11-29 05:24:18 -06:00
storage Replace debugLog and console.* with loglevel logger 2025-11-29 05:24:18 -06:00
level1.ts Pre-position XR camera at cockpit before VR entry 2025-11-29 14:46:13 -06:00
level.ts Restructure codebase into logical subdirectories 2025-11-11 12:53:18 -06:00