space-game/public/assets/themes/default/audio
Michael Mainguy 91e712edd9
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Add level hints system for event-triggered audio playback
Implements a hint system that plays audio clips when specific game events occur:
- Ship status changes (fuel/hull/ammo thresholds)
- Asteroid destruction counts
- Ship collisions

Hints are stored in database with configurable play modes (once/always).
Also lowers background music volume from 0.5 to 0.2.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-01 08:45:20 -06:00
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voice Add level hints system for event-triggered audio playback 2025-12-01 08:45:20 -06:00
background.mp3 Fix routing, cleanup, and game restart issues 2025-11-25 11:21:05 -06:00
collision.mp3 Add physics-based collision damage, spatial audio, and synchronized audio loading 2025-11-09 11:28:31 -06:00
crack.wav Fix explosion sound by migrating to AudioEngineV2 spatial audio API 2025-11-09 16:05:40 -06:00
crash.wav Fix explosion sound by migrating to AudioEngineV2 spatial audio API 2025-11-09 16:05:40 -06:00
explosion.mp3 Implement comprehensive scoring system with star ratings 2025-11-22 06:32:55 -06:00
metal.wav Fix explosion sound by migrating to AudioEngineV2 spatial audio API 2025-11-09 16:05:40 -06:00
shot2.mp3 Fix routing, cleanup, and game restart issues 2025-11-25 11:21:05 -06:00
shot.mp3 Fix routing, cleanup, and game restart issues 2025-11-25 11:21:05 -06:00
song1.mp3 Fix routing, cleanup, and game restart issues 2025-11-25 11:21:05 -06:00
thrust5.mp3 Implement comprehensive scoring system with star ratings 2025-11-22 06:32:55 -06:00