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Implements a hint system that plays audio clips when specific game events occur: - Ship status changes (fuel/hull/ammo thresholds) - Asteroid destruction counts - Ship collisions Hints are stored in database with configurable play modes (once/always). Also lowers background music volume from 0.5 to 0.2. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .. | ||
| voice | ||
| background.mp3 | ||
| collision.mp3 | ||
| crack.wav | ||
| crash.wav | ||
| explosion.mp3 | ||
| metal.wav | ||
| shot2.mp3 | ||
| shot.mp3 | ||
| song1.mp3 | ||
| thrust5.mp3 | ||