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Build / build (push) Failing after 18s
- Use spherical coordinates (theta, phi) instead of circular (2D) - Apply equal-area distribution formula for even spacing on sphere - Convert spherical to Cartesian: (r, theta, phi) -> (x, y, z) - Asteroids now surround player from all directions (above, below, around) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .github/workflows | ||
| public | ||
| server | ||
| src | ||
| .gitignore | ||
| CLAUDE.md | ||
| index.html | ||
| package-lock.json | ||
| package.json | ||
| styles.css | ||
| tsconfig.json | ||
| vite.config.ts | ||