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Moved recording start from level initialization to onInitialXRPoseSetObservable. This ensures the 30-second ring buffer only contains actual gameplay data, not loading screens or menu time. Recording now starts at the same time as the game timer, when the player enters VR and gameplay begins. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| public | ||
| scripts | ||
| server | ||
| src | ||
| themes/default | ||
| .gitignore | ||
| CLAUDE.md | ||
| CONTROLLER_THRUST.md | ||
| index.html | ||
| package-lock.json | ||
| package.json | ||
| styles.css | ||
| tsconfig.json | ||
| vite.config.ts | ||