space-game/gameEditor/vite.config.ts
Michael Mainguy 4c9e1f65c0 Add BabylonJS Editor workspace boilerplate
Includes:
- Editor project configuration and cache files
- Sample scene with example meshes and geometries
- Asset files (asteroid, base GLB models, environment map)
- Vite/TypeScript configuration for editor preview
- Editor script components for game objects

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-09 07:49:00 -06:00

16 lines
275 B
TypeScript

import tailwindcss from '@tailwindcss/vite';
import { defineConfig } from 'vite';
export default defineConfig({
plugins: [tailwindcss()],
server: {
port: 3000,
},
optimizeDeps: {
exclude: ["@babylonjs/havok"],
},
build: {
target: 'esnext',
},
});