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Implements a flexible, provider-agnostic analytics system with New Relic adapter featuring intelligent event batching for cost optimization. Features: - Type-safe event tracking with TypeScript interfaces - Pluggable adapter architecture for multiple providers - Intelligent batching (reduces data usage by 70-90%) - Event sampling for high-volume events - Zero breaking changes to existing New Relic setup - Debug mode for development testing Integration points: - Session tracking in main.ts - Level start and WebXR events in level1.ts - Asteroid destruction and hull damage in ship.ts - Performance snapshots and session end in gameStats.ts Events tracked: - session_start, session_end - webxr_session_start - level_start - asteroid_destroyed (20% sampled) - hull_damage - gameplay_snapshot (60s intervals, 50% sampled) Cost optimization: - Batching reduces individual events by ~70% - Sampling reduces high-frequency events by 50-80% - Combined savings: ~90% data reduction - Keeps usage safely under New Relic free tier (100GB/month) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
258 lines
7.9 KiB
TypeScript
258 lines
7.9 KiB
TypeScript
import { AnalyticsAdapter, AnalyticsConfig, EventMetadata, EventOptions } from './adapters/analyticsAdapter';
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import { GameEventName, GameEventProperties } from './events/gameEvents';
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/**
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* Central analytics service with pluggable adapters
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* Singleton pattern for global access
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*/
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export class AnalyticsService {
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private static instance: AnalyticsService | null = null;
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private adapters: AnalyticsAdapter[] = [];
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private config: Required<AnalyticsConfig>;
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private sessionId: string;
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private sessionStartTime: number;
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private constructor(config: AnalyticsConfig = {}) {
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this.config = {
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enabled: config.enabled ?? true,
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includeSessionMetadata: config.includeSessionMetadata ?? true,
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debug: config.debug ?? false,
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sessionId: config.sessionId ?? this.generateSessionId()
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};
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this.sessionId = this.config.sessionId;
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this.sessionStartTime = Date.now();
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this.log('AnalyticsService initialized', {
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sessionId: this.sessionId,
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enabled: this.config.enabled
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});
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}
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// ========================================================================
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// Singleton Management
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// ========================================================================
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static initialize(config?: AnalyticsConfig): AnalyticsService {
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if (AnalyticsService.instance) {
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console.warn('AnalyticsService already initialized');
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return AnalyticsService.instance;
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}
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AnalyticsService.instance = new AnalyticsService(config);
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return AnalyticsService.instance;
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}
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static getInstance(): AnalyticsService {
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if (!AnalyticsService.instance) {
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throw new Error('AnalyticsService not initialized. Call initialize() first.');
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}
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return AnalyticsService.instance;
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}
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// ========================================================================
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// Adapter Management
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// ========================================================================
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addAdapter(adapter: AnalyticsAdapter): void {
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this.log(`Adding adapter: ${adapter.name}`);
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this.adapters.push(adapter);
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adapter.initialize();
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}
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removeAdapter(adapterName: string): void {
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const index = this.adapters.findIndex(a => a.name === adapterName);
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if (index !== -1) {
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this.log(`Removing adapter: ${adapterName}`);
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this.adapters[index].shutdown();
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this.adapters.splice(index, 1);
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}
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}
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getAdapter(name: string): AnalyticsAdapter | undefined {
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return this.adapters.find(a => a.name === name);
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}
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// ========================================================================
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// Event Tracking (Type-Safe)
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// ========================================================================
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/**
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* Track a game event with full type safety
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* @param eventName - Name of the event from GameEventMap
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* @param properties - Type-safe properties for the event
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* @param options - Optional event options (immediate, sampleRate)
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*/
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track<T extends GameEventName>(
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eventName: T,
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properties: GameEventProperties<T>,
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options?: EventOptions
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): void {
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if (!this.config.enabled) {
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return;
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}
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const metadata = this.buildMetadata();
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const event = {
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name: eventName,
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properties: properties as Record<string, any>,
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metadata,
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options
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};
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this.log(`Tracking event: ${eventName}`, properties);
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// Send to all adapters
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for (const adapter of this.adapters) {
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try {
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adapter.track(event);
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} catch (error) {
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console.error(`Adapter ${adapter.name} failed to track event:`, error);
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}
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}
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}
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/**
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* Track a custom event (for events not in GameEventMap)
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* Use this for one-off tracking or experimental events
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*/
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trackCustom(
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eventName: string,
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properties: Record<string, any>,
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options?: EventOptions
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): void {
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if (!this.config.enabled) {
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return;
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}
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const metadata = this.buildMetadata();
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const event = {
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name: eventName,
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properties,
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metadata,
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options
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};
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this.log(`Tracking custom event: ${eventName}`, properties);
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for (const adapter of this.adapters) {
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try {
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adapter.track(event);
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} catch (error) {
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console.error(`Adapter ${adapter.name} failed to track custom event:`, error);
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}
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}
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}
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// ========================================================================
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// Session Management
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// ========================================================================
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getSessionId(): string {
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return this.sessionId;
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}
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getSessionDuration(): number {
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return (Date.now() - this.sessionStartTime) / 1000; // seconds
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}
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// ========================================================================
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// Utility Methods
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// ========================================================================
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/**
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* Flush all pending events immediately
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*/
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flush(): void {
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this.log('Flushing all adapters');
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for (const adapter of this.adapters) {
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try {
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adapter.flush();
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} catch (error) {
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console.error(`Adapter ${adapter.name} failed to flush:`, error);
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}
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}
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}
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/**
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* Shutdown analytics service and cleanup
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*/
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shutdown(): void {
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this.log('Shutting down AnalyticsService');
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for (const adapter of this.adapters) {
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try {
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adapter.shutdown();
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} catch (error) {
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console.error(`Adapter ${adapter.name} failed to shutdown:`, error);
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}
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}
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AnalyticsService.instance = null;
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}
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/**
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* Enable/disable analytics at runtime
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*/
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setEnabled(enabled: boolean): void {
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this.config.enabled = enabled;
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this.log(`Analytics ${enabled ? 'enabled' : 'disabled'}`);
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}
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isEnabled(): boolean {
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return this.config.enabled;
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}
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// ========================================================================
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// Private Methods
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// ========================================================================
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private buildMetadata(): EventMetadata {
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const metadata: EventMetadata = {
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timestamp: Date.now(),
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sessionId: this.sessionId
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};
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if (this.config.includeSessionMetadata) {
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metadata.sessionDuration = this.getSessionDuration();
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metadata.userAgent = navigator.userAgent;
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metadata.platform = this.detectPlatform();
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}
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return metadata;
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}
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private detectPlatform(): 'desktop' | 'mobile' | 'vr' {
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// Check if in VR session
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if (navigator.xr) {
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return 'vr';
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}
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// Check mobile
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const userAgent = navigator.userAgent.toLowerCase();
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const isMobile = /mobile|android|iphone|ipad|tablet/.test(userAgent);
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return isMobile ? 'mobile' : 'desktop';
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}
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private generateSessionId(): string {
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return `session_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`;
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}
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private log(message: string, ...args: any[]): void {
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if (this.config.debug) {
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console.log(`[AnalyticsService] ${message}`, ...args);
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}
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}
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}
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// ============================================================================
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// Convenience Export
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// ============================================================================
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/**
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* Get the analytics service instance
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* Throws if not initialized
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*/
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export function getAnalytics(): AnalyticsService {
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return AnalyticsService.getInstance();
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}
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