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- Fix duplicate render loops causing 50% FPS drop (70→40) - Add stopRenderLoop() before runRenderLoop() in level1.ts and levelSelectedHandler.ts - Add ?loglevel=debug|info|warn|error query parameter - Add Y button to toggle inspector in XR - Throttle scoreboard updates to every 10 frames - Throttle game-end condition checks to every 30 frames - Remove per-frame logging from explosion animations - Reduce background stars from 5000 to 2500 - Freeze asteroid material after loading - Reduce physics substeps from 5 to 2 - Disable autoClear for Quest 2 performance 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .claude | ||
| .github/workflows | ||
| docs | ||
| public | ||
| scripts | ||
| src | ||
| supabase/migrations | ||
| themes/default | ||
| .gitignore | ||
| ANALYTICS_IMPLEMENTATION.md | ||
| BUGS.md | ||
| CLAUDE.md | ||
| CLOUD_STORAGE_PLAN.md | ||
| CONTROLLER_THRUST.md | ||
| eslint.config.js | ||
| index.html | ||
| index.html.backup | ||
| package-lock.json | ||
| package.json | ||
| svelte.config.js | ||
| tsconfig.json | ||
| vite.config.ts | ||