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Michael Mainguy bb3aabcf3e
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Refine gameplay balance and rendering performance
Adjust difficulty parameters to improve game progression, optimize rendering with proper layer assignments, increase projectile velocity for better responsiveness, and clean up visual effects rendering.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-28 16:58:13 -05:00
.github/workflows increased heap space. 2025-10-28 12:01:29 -05:00
public Optimize WebXR performance and add procedural planet generation 2025-10-28 11:50:18 -05:00
server Initial Commit 2025-02-15 11:19:24 -06:00
src Refine gameplay balance and rendering performance 2025-10-28 16:58:13 -05:00
.gitignore Initial Commit 2025-02-15 11:19:24 -06:00
index.html Add difficulty levels and upgrade BabylonJS 2025-10-17 09:05:18 -05:00
package-lock.json Optimize WebXR performance and add procedural planet generation 2025-10-28 11:50:18 -05:00
package.json Add difficulty levels and upgrade BabylonJS 2025-10-17 09:05:18 -05:00
styles.css Add difficulty levels and upgrade BabylonJS 2025-10-17 09:05:18 -05:00
tsconfig.json Initial Commit 2025-02-15 11:19:24 -06:00
vite.config.ts Add difficulty levels and upgrade BabylonJS 2025-10-17 09:05:18 -05:00