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Wire up sig-beacon for spatial web discovery (production only), add favicon/apple-touch-icon links to index.html, populate site.webmanifest with app metadata, and add OG/meta tags. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
38 lines
1.5 KiB
HTML
38 lines
1.5 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta content="width=device-width, initial-scale=1, height=device-height" name="viewport">
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<link href="/styles.css" rel="stylesheet">
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<title>Space Game</title>
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<meta name="application-name" content="Flat Earth Defense Space Shooter">
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<meta name="description" content="WebXR space shooter game built with BabylonJS for VR headsets">
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<meta property="og:url" content="https://www.flatearthdefense.com">
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<meta property="og:image" content="https://www.flatearthdefense.com/og-image.png">
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<meta name="keywords" content="webxr, vr, space, game, babylonjs, metaverse">
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<link rel="icon" type="image/x-icon" href="/favicon.ico">
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<link rel="icon" type="image/png" sizes="32x32" href="/favicon-32x32.png">
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<link rel="icon" type="image/png" sizes="16x16" href="/favicon-16x16.png">
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<link rel="apple-touch-icon" sizes="180x180" href="/apple-touch-icon.png">
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<link rel="manifest" href="/site.webmanifest">
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<meta name="theme-color" content="#000000">
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<script>
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navigator.serviceWorker.getRegistrations().then(registrations => {
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for (const registration of registrations) {
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registration.unregister();
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}
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});
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</script>
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</head>
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<body>
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<!-- BabylonJS Canvas (fixed background) -->
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<canvas id="gameCanvas"></canvas>
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<!-- Svelte App Mount Point -->
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<div id="app"></div>
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<!-- Main TypeScript Entry Point -->
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<script type="module" src="/src/main.ts"></script>
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</body>
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</html>
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