|
All checks were successful
Build / build (push) Successful in 1m53s
- Add mission_brief_audio field to CloudLevelEntry interface - Update missionBrief.ts to use AudioEngineV2.createSoundAsync() instead of legacy Sound class (fixes audio not playing) - Pass audioEngine to MissionBrief.initialize() from Level1 - Add welcome_rookie.mp3 audio file 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| assets | ||
| immersive | ||
| levels | ||
| systems | ||
| HavokPhysics.wasm | ||
| styles.css | ||