space-game/public
Michael Mainguy 343fca4889 Refactor replay system to reuse Level1.initialize() and simplify UI
Major architectural improvements:
- Simplified replay system from ~1,450 lines to ~320 lines (78% reduction)
- Removed scene reconstruction complexity in favor of reusing game logic
- Added isReplayMode parameter to Level1 and Ship constructors
- Level1.initialize() now creates scene for both game and replay modes
- ReplayPlayer simplified to find existing meshes instead of loading assets

Replay system changes:
- ReplayManager now uses Level1.initialize() to populate scene
- Deleted obsolete files: assetCache.ts, ReplayAssetRegistry.ts
- Removed full scene deserialization code from LevelDeserializer
- Fixed keyboard input error when initializing in replay mode
- Physics bodies converted to ANIMATED after Level1 creates them

UI simplification for new users:
- Hidden level editor, settings, test scene, and replay buttons
- Hidden "Create New Level" link
- Filtered level selector to only show recruit and pilot difficulties
- Clean, focused experience for first-time users

Technical improvements:
- PhysicsRecorder now accepts LevelConfig via constructor
- Removed sessionStorage dependency for level state
- Fixed Color3 alpha property error in levelSerializer
- Cleaned up unused imports and dependencies

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-08 19:20:36 -06:00
..
assets/themes/default Refactor replay system to reuse Level1.initialize() and simplify UI 2025-11-08 19:20:36 -06:00
immersive Add local controller profiles and disable online repository 2025-11-07 11:31:13 -06:00
planetTextures Optimize WebXR performance and add procedural planet generation 2025-10-28 11:50:18 -05:00
systems Add JSON-based level editor with localStorage persistence 2025-10-29 08:24:55 -05:00
8192.webp Initial Commit 2025-02-15 11:19:24 -06:00
asteroid4.glb Update gameplay mechanics, asteroid model, and star base physics 2025-11-03 12:26:25 -06:00
background.mp3 Initial Commit 2025-02-15 11:19:24 -06:00
flare.png Initial Commit 2025-02-15 11:19:24 -06:00
shot2.mp3 Started cleaning up audio, rendering artifacts. 2025-02-16 16:44:18 -06:00
shot.mp3 Started cleaning up audio, rendering artifacts. 2025-02-16 16:44:18 -06:00
song1.mp3 Migrate to AudioEngineV2 and fix Meta Quest 2 controller detection 2025-10-17 13:59:48 -05:00
styles.css Add minimal test level with performance metrics and extensive debug logging 2025-10-30 16:33:45 -05:00
thrust2.mp3 Initial Commit 2025-02-15 11:19:24 -06:00
thrust3.mp3 Started cleaning up audio, rendering artifacts. 2025-02-16 16:44:18 -06:00
thrust4.mp3 Started cleaning up audio, rendering artifacts. 2025-02-16 16:44:18 -06:00
thrust5.mp3 Started cleaning up audio, rendering artifacts. 2025-02-16 16:44:18 -06:00
thrust.mp3 Initial Commit 2025-02-15 11:19:24 -06:00
thust2.mp3 Initial Commit 2025-02-15 11:19:24 -06:00
yehrat.mp3 Initial Commit 2025-02-15 11:19:24 -06:00