space-game/public/assets/themes/default/models
Michael Mainguy 2e1c8ad725 Fix inspector 'i' key registration in KeyboardInput
Problem:
- main.ts registered inspector with window.addEventListener
- keyboardInput.ts used document.onkeydown which replaces event handler
- This caused the inspector key binding to be overridden

Solution:
- Moved inspector 'i' key handling into KeyboardInput class
- Removed duplicate setupInspector() method from main.ts
- Inspector now opens correctly when 'i' is pressed

Changes:
- src/keyboardInput.ts: Added 'i' key case to open Babylon Inspector
- src/main.ts: Removed setupInspector() method (no longer needed)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-07 13:07:15 -06:00
..
asteroid.glb Add Blender export tooling and refactor asset structure 2025-11-06 12:25:34 -06:00
base.glb Fix level double initialization and refactor ship physics 2025-11-07 11:16:50 -06:00
ship.glb Fix inspector 'i' key registration in KeyboardInput 2025-11-07 13:07:15 -06:00