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Add level hints system for event-triggered audio playback
build.yml #98
:
Commit
91e712edd9
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mmainguy
main
2025-12-01 14:55:27 +00:00
1m11s
Add status screen pause functionality with VR controller picking
build.yml #57
:
Commit
31b498da7d
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mmainguy
main
2025-11-09 15:55:38 +00:00
24s
Add flat camera mode support and fix WebXR user activation
build.yml #55
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Commit
faa5afc604
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mmainguy
main
2025-11-09 12:31:44 +00:00
25s
Fix null reference error in weapon system collision observer
build.yml #50
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Commit
37c61ca673
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mmainguy
main
2025-11-08 10:43:26 +00:00
20s
Step 6: Track accuracy via projectile collisions
build.yml #49
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Commit
4ae272dea9
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mmainguy
main
2025-11-08 10:01:31 +00:00
21s
Step 5: Track fuel consumed
build.yml #48
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Commit
688d002752
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mmainguy
main
2025-11-08 10:00:48 +00:00
20s
Step 4: Track shots fired
build.yml #47
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Commit
739f140ea4
pushed by
mmainguy
main
2025-11-08 09:59:29 +00:00
21s
Step 3: Track hull damage
build.yml #46
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Commit
8fc956f112
pushed by
mmainguy
main
2025-11-08 09:58:35 +00:00
20s
Step 2: Track asteroids destroyed
build.yml #45
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Commit
e4fbbce2c7
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mmainguy
main
2025-11-08 09:54:06 +00:00
21s
Step 1: Implement game timer tracking
build.yml #44
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Commit
ff9d9faa2a
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mmainguy
main
2025-11-08 09:53:43 +00:00
32s
Fix status screen to follow camera using parenting
build.yml #43
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Commit
854f43ecf3
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mmainguy
main
2025-11-08 09:48:29 +00:00
35s
Add status screen with game statistics display
build.yml #42
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Commit
406cebcd96
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mmainguy
main
2025-11-07 21:47:21 +00:00
20s
Add resupply system for base landing zone
build.yml #41
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Commit
827dd2d359
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mmainguy
main
2025-11-07 21:40:03 +00:00
20s
Add collision detection for hull damage
build.yml #40
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Commit
8605946fab
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mmainguy
main
2025-11-07 21:29:08 +00:00
25s
Add minimal test level with performance metrics and extensive debug logging
build.yml #27
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Commit
72bd25b686
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mmainguy
main
2025-10-30 21:35:07 +00:00
24s
Refactor explosion system to use MeshExploder with animated debris
build.yml #25
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Commit
1a381ec47d
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mmainguy
main
2025-10-30 17:02:31 +00:00
19s
Extract explosion logic to ExplosionManager class
build.yml #24
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Commit
bf5d33e1cb
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mmainguy
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2025-10-30 15:40:08 +00:00
26s
Refactor sight to crosshair reticle and rename starfield to rockFactory
build.yml #23
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Commit
cb96b4ea6c
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mmainguy
main
2025-10-30 15:22:06 +00:00
20s
Add background starfield and fix scene background color
build.yml #22
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Commit
9df64b7dd9
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mmainguy
main
2025-10-30 14:38:05 +00:00
19s
Add settings screen with graphics quality and physics controls
build.yml #21
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Commit
db970ecc8a
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mmainguy
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2025-10-30 14:12:26 +00:00
20s
Add GameConfig system with texture quality levels and physics toggle
build.yml #20
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Commit
181a427875
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mmainguy
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2025-10-30 13:53:44 +00:00
20s
Create mesh-based physics for ship and optimize planet geometry
build.yml #19
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Commit
03f170e150
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mmainguy
main
2025-10-30 13:22:45 +00:00
19s
Add procedural lightmap system for planets and asteroids
build.yml #18
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Commit
a9054c2389
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mmainguy
main
2025-10-29 22:30:24 +00:00
19s
Distribute asteroids in 3D spherical pattern around base
build.yml #17
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Commit
942c0a1af0
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mmainguy
main
2025-10-29 13:47:17 +00:00
19s
Fix scoreboard, improve asteroid distribution, and eliminate code duplication
build.yml #16
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Commit
56488edd0b
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mmainguy
main
2025-10-29 13:45:26 +00:00
20s
Add JSON-based level editor with localStorage persistence
build.yml #15
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Commit
12710b9a5c
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mmainguy
main
2025-10-29 13:25:32 +00:00
23s
Optimize WebXR performance and add procedural planet generation
build.yml #11
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Commit
052d972e69
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mmainguy
main
2025-10-28 16:56:01 +00:00
4m44s
Add difficulty levels and upgrade BabylonJS
build.yml #10
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Commit
d2aec0a87b
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mmainguy
main
2025-10-17 14:13:01 +00:00
21s
Remove setup-node action for self-hosted runner.
build.yml #4
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Commit
eb620ee6d4
pushed by
mmainguy
main
2025-10-16 13:49:34 +00:00
1m9s
Fix workflow runner label to match declared runner labels.
build.yml #3
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Commit
2901106819
pushed by
mmainguy
main
2025-10-16 13:44:08 +00:00
35s
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