space-game/bjsEditorPlugin/src
Michael Mainguy 96bc3df51e
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Fix position export and add target physics improvements
- Use getAbsolutePosition() in all config builders for correct world coords
- Add TargetComponent case to meshCollector for target export
- Add shared target body cache in RockFactory (asteroids can share targets)
- Add debug logging throughout export and physics pipelines
- Pass targetId to RockFactory for proper target body sharing

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-09 12:33:31 -06:00
..
configBuilders Fix position export and add target physics improvements 2025-12-09 12:33:31 -06:00
levelBrowser Add BabylonJS Editor plugin for level editing 2025-12-09 07:11:49 -06:00
services Add BabylonJS Editor plugin for level editing 2025-12-09 07:11:49 -06:00
cameraSpeed.ts Add BabylonJS Editor plugin for level editing 2025-12-09 07:11:49 -06:00
cloudLevelHandlers.ts Add BabylonJS Editor plugin for level editing 2025-12-09 07:11:49 -06:00
config.ts Add BabylonJS Editor plugin for level editing 2025-12-09 07:11:49 -06:00
exporter.ts Fix position export and add target physics improvements 2025-12-09 12:33:31 -06:00
floatingUI.ts Add BabylonJS Editor plugin for level editing 2025-12-09 07:11:49 -06:00
index.ts Add BabylonJS Editor plugin for level editing 2025-12-09 07:11:49 -06:00
levelImporter.ts Add BabylonJS Editor plugin for level editing 2025-12-09 07:11:49 -06:00
meshCollector.ts Fix position export and add target physics improvements 2025-12-09 12:33:31 -06:00
panelSections.ts Add BabylonJS Editor plugin for level editing 2025-12-09 07:11:49 -06:00
scriptUtils.ts Add BabylonJS Editor plugin for level editing 2025-12-09 07:11:49 -06:00
types.ts Add BabylonJS Editor plugin for level editing 2025-12-09 07:11:49 -06:00
uiComponents.ts Add BabylonJS Editor plugin for level editing 2025-12-09 07:11:49 -06:00
utils.ts Add BabylonJS Editor plugin for level editing 2025-12-09 07:11:49 -06:00