- Switch from svelte-spa-router to svelte-routing for clean URLs without hashes - Fix relative asset paths to absolute paths (prevents 404s on nested routes) - Fix physics engine disposal using scene.disablePhysicsEngine() - Fix Ship observer cleanup to prevent stale callbacks after level disposal - Add _gameplayStarted flag to prevent false game-end triggers during init - Add hasAsteroidsToDestroy check to prevent false victory on restart - Add RockFactory.reset() to properly reinitialize asteroid mesh between games - Add null safety checks throughout RockFactory for static properties 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .claude | ||
| .github/workflows | ||
| docs | ||
| public | ||
| scripts | ||
| src | ||
| themes/default | ||
| .gitignore | ||
| ANALYTICS_IMPLEMENTATION.md | ||
| CLAUDE.md | ||
| CONTROLLER_THRUST.md | ||
| index.html | ||
| index.html.backup | ||
| package-lock.json | ||
| package.json | ||
| svelte.config.js | ||
| tsconfig.json | ||
| vite.config.ts | ||