space-game/public
Michael Mainguy 28c1b2b2aa Fix routing, cleanup, and game restart issues
- Switch from svelte-spa-router to svelte-routing for clean URLs without hashes
- Fix relative asset paths to absolute paths (prevents 404s on nested routes)
- Fix physics engine disposal using scene.disablePhysicsEngine()
- Fix Ship observer cleanup to prevent stale callbacks after level disposal
- Add _gameplayStarted flag to prevent false game-end triggers during init
- Add hasAsteroidsToDestroy check to prevent false victory on restart
- Add RockFactory.reset() to properly reinitialize asteroid mesh between games
- Add null safety checks throughout RockFactory for static properties

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-25 11:21:05 -06:00
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assets Fix routing, cleanup, and game restart issues 2025-11-25 11:21:05 -06:00
immersive Add local controller profiles and disable online repository 2025-11-07 11:31:13 -06:00
levels Fix physics issues: sleep behavior, center of mass, and input scaling 2025-11-24 14:03:32 -06:00
systems Add JSON-based level editor with localStorage persistence 2025-10-29 08:24:55 -05:00
styles.css Implement hybrid level storage system with JSON-based defaults and configurable orbit constraints 2025-11-11 18:40:01 -06:00