..
backgroundStars.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
controllerDebug.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
createPlanets.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
createSun.ts
Adjust lighting, physics, and visual settings for improved gameplay
2025-10-28 13:19:01 -05:00
debug.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
defaultScene.ts
changed game dynamics.
2025-02-17 16:51:06 -06:00
demo.ts
changed game dynamics.
2025-02-17 16:51:06 -06:00
explosionManager.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
gameConfig.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
level1.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
level.ts
changed game dynamics.
2025-02-17 16:51:06 -06:00
levelConfig.ts
Add JSON-based level editor with localStorage persistence
2025-10-29 08:24:55 -05:00
levelDeserializer.ts
Refactor start base to use GLB model instead of procedural geometry
2025-10-31 15:59:46 -05:00
levelEditor.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
levelGenerator.ts
Distribute asteroids in 3D spherical pattern around base
2025-10-29 08:46:54 -05:00
levelSelector.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
levelSerializer.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
main.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
materialFactory.ts
Add minimal test level with performance metrics and extensive debug logging
2025-10-30 16:33:45 -05:00
mirror.ts
Initial Commit
2025-02-15 11:19:24 -06:00
planetTextures.ts
Optimize WebXR performance and add procedural planet generation
2025-10-28 11:50:18 -05:00
radar.ts
Started cleaning up audio, rendering artifacts.
2025-02-16 16:44:18 -06:00
rockFactory.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
router.ts
Add JSON-based level editor with localStorage persistence
2025-10-29 08:24:55 -05:00
scoreboard.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
scoreEvent.ts
Initial Commit
2025-02-15 11:19:24 -06:00
setLoadingMessage.ts
Migrate to AudioEngineV2 and fix Meta Quest 2 controller detection
2025-10-17 13:59:48 -05:00
settingsScreen.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
ship.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
shipEngine.ts
Add background starfield and fix scene background color
2025-10-30 09:37:30 -05:00
sight.ts
Refactor ship controls to force-based physics with world-space transformations
2025-10-31 11:20:31 -05:00
sphereLightmap.ts
Add controls information and fix TypeScript build errors
2025-10-30 12:25:01 -05:00
starBase.ts
Refactor start base to use GLB model instead of procedural geometry
2025-10-31 15:59:46 -05:00
testLevel.ts
Add centralized debug logging system with settings UI control
2025-10-31 14:44:09 -05:00
vite-env.d.ts
Initial Commit
2025-02-15 11:19:24 -06:00