Includes: - Editor project configuration and cache files - Sample scene with example meshes and geometries - Asset files (asteroid, base GLB models, environment map) - Vite/TypeScript configuration for editor preview - Editor script components for game objects 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
59 lines
986 B
JSON
59 lines
986 B
JSON
{
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"tags": null,
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"position": [
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0
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],
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"rotation": [
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0,
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],
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"rotationQuaternion": [
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],
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"scaling": [
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],
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"billboardMode": 0,
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"scalingDeterminant": 1,
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"infiniteDistance": false,
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"ignoreNonUniformScaling": false,
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"reIntegrateRotationIntoRotationQuaternion": false,
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"name": "Ship",
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"id": "315c338c-b9a0-4509-839c-8802b52dc0b3",
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"state": "",
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"metadata": {
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"parentId": 1764787012172
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},
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"type": "TransformNode",
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"uniqueId": 1764787012177,
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"localMatrix": [
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],
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"isEnabled": true,
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"animations": [],
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"ranges": []
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}
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