space-game/public/assets/themes/default/audio/voice/first_collision_hint.mp3
Michael Mainguy 91e712edd9
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Add level hints system for event-triggered audio playback
Implements a hint system that plays audio clips when specific game events occur:
- Ship status changes (fuel/hull/ammo thresholds)
- Asteroid destruction counts
- Ship collisions

Hints are stored in database with configurable play modes (once/always).
Also lowers background music volume from 0.5 to 0.2.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-01 08:45:20 -06:00

113 KiB