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Implements a hint system that plays audio clips when specific game events occur: - Ship status changes (fuel/hull/ammo thresholds) - Asteroid destruction counts - Ship collisions Hints are stored in database with configurable play modes (once/always). Also lowers background music volume from 0.5 to 0.2. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
186 KiB
186 KiB