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Michael Mainguy a9054c2389
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Add procedural lightmap system for planets and asteroids
- Create sphereLightmap.ts for procedural lighting generation
- Update planets to use lightmaps oriented toward sun
- Switch asteroids to PBR material with noise texture
- Use sphere physics shape for asteroids

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-29 17:30:02 -05:00
.github/workflows increased heap space. 2025-10-28 12:01:29 -05:00
public Add procedural lightmap system for planets and asteroids 2025-10-29 17:30:02 -05:00
server Initial Commit 2025-02-15 11:19:24 -06:00
src Add procedural lightmap system for planets and asteroids 2025-10-29 17:30:02 -05:00
.gitignore Initial Commit 2025-02-15 11:19:24 -06:00
CLAUDE.md Add JSON-based level editor with localStorage persistence 2025-10-29 08:24:55 -05:00
index.html Add JSON-based level editor with localStorage persistence 2025-10-29 08:24:55 -05:00
package-lock.json Optimize WebXR performance and add procedural planet generation 2025-10-28 11:50:18 -05:00
package.json Add difficulty levels and upgrade BabylonJS 2025-10-17 09:05:18 -05:00
styles.css Add difficulty levels and upgrade BabylonJS 2025-10-17 09:05:18 -05:00
tsconfig.json Initial Commit 2025-02-15 11:19:24 -06:00
vite.config.ts Add difficulty levels and upgrade BabylonJS 2025-10-17 09:05:18 -05:00