space-game/src
Michael Mainguy a9054c2389
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Add procedural lightmap system for planets and asteroids
- Create sphereLightmap.ts for procedural lighting generation
- Update planets to use lightmaps oriented toward sun
- Switch asteroids to PBR material with noise texture
- Use sphere physics shape for asteroids

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-29 17:30:02 -05:00
..
controllerDebug.ts Optimize WebXR performance and add procedural planet generation 2025-10-28 11:50:18 -05:00
createPlanets.ts Adjust lighting, physics, and visual settings for improved gameplay 2025-10-28 13:19:01 -05:00
createSun.ts Adjust lighting, physics, and visual settings for improved gameplay 2025-10-28 13:19:01 -05:00
defaultScene.ts changed game dynamics. 2025-02-17 16:51:06 -06:00
demo.ts changed game dynamics. 2025-02-17 16:51:06 -06:00
level1.ts Fix scoreboard, improve asteroid distribution, and eliminate code duplication 2025-10-29 08:44:55 -05:00
level.ts changed game dynamics. 2025-02-17 16:51:06 -06:00
levelConfig.ts Add JSON-based level editor with localStorage persistence 2025-10-29 08:24:55 -05:00
levelDeserializer.ts Add procedural lightmap system for planets and asteroids 2025-10-29 17:30:02 -05:00
levelEditor.ts Fix scoreboard, improve asteroid distribution, and eliminate code duplication 2025-10-29 08:44:55 -05:00
levelGenerator.ts Distribute asteroids in 3D spherical pattern around base 2025-10-29 08:46:54 -05:00
levelSelector.ts Add JSON-based level editor with localStorage persistence 2025-10-29 08:24:55 -05:00
levelSerializer.ts Add JSON-based level editor with localStorage persistence 2025-10-29 08:24:55 -05:00
main.ts Add procedural lightmap system for planets and asteroids 2025-10-29 17:30:02 -05:00
mirror.ts Initial Commit 2025-02-15 11:19:24 -06:00
planetTextures.ts Optimize WebXR performance and add procedural planet generation 2025-10-28 11:50:18 -05:00
radar.ts Started cleaning up audio, rendering artifacts. 2025-02-16 16:44:18 -06:00
router.ts Add JSON-based level editor with localStorage persistence 2025-10-29 08:24:55 -05:00
scoreboard.ts Fix scoreboard, improve asteroid distribution, and eliminate code duplication 2025-10-29 08:44:55 -05:00
scoreEvent.ts Initial Commit 2025-02-15 11:19:24 -06:00
setLoadingMessage.ts Migrate to AudioEngineV2 and fix Meta Quest 2 controller detection 2025-10-17 13:59:48 -05:00
ship.ts Add procedural lightmap system for planets and asteroids 2025-10-29 17:30:02 -05:00
shipEngine.ts Initial Commit 2025-02-15 11:19:24 -06:00
sphereLightmap.ts Add procedural lightmap system for planets and asteroids 2025-10-29 17:30:02 -05:00
starfield.ts Add procedural lightmap system for planets and asteroids 2025-10-29 17:30:02 -05:00
vite-env.d.ts Initial Commit 2025-02-15 11:19:24 -06:00