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Michael Mainguy b31e33350e
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Add Auth0 authentication, Facebook sharing, and optimized loading
Features added:
- Auth0 authentication with optional login/signup
- Facebook share button on level completion (for FB users)
- Lazy initialization - nothing loads until level selected
- Deferred asset loading - assets load on first level click
- Preloader with progress tracking during level initialization
- User profile display with login/logout buttons

Technical improvements:
- Async router for proper Auth0 callback handling
- Main engine initialization deferred to level selection
- Assets (meshes, audio) load only when needed
- Progress reporting throughout initialization process

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-10 15:32:36 -06:00
.github/workflows increased heap space. 2025-10-28 12:01:29 -05:00
docs Add Blender export tooling and refactor asset structure 2025-11-06 12:25:34 -06:00
public Add Auth0 authentication, Facebook sharing, and optimized loading 2025-11-10 15:32:36 -06:00
scripts Add Blender export tooling and refactor asset structure 2025-11-06 12:25:34 -06:00
server Initial Commit 2025-02-15 11:19:24 -06:00
src Add Auth0 authentication, Facebook sharing, and optimized loading 2025-11-10 15:32:36 -06:00
themes/default Fix explosion sound by migrating to AudioEngineV2 spatial audio API 2025-11-09 16:05:40 -06:00
.gitignore Initial Commit 2025-02-15 11:19:24 -06:00
CLAUDE.md Refactor asteroid scaling and reorganize assets 2025-11-10 12:19:31 -06:00
CONTROLLER_THRUST.md Refactor ship controls to force-based physics with world-space transformations 2025-10-31 11:20:31 -05:00
index.html Add Auth0 authentication, Facebook sharing, and optimized loading 2025-11-10 15:32:36 -06:00
package-lock.json Add Auth0 authentication, Facebook sharing, and optimized loading 2025-11-10 15:32:36 -06:00
package.json Add Auth0 authentication, Facebook sharing, and optimized loading 2025-11-10 15:32:36 -06:00
styles.css Add difficulty levels and upgrade BabylonJS 2025-10-17 09:05:18 -05:00
tsconfig.json Initial Commit 2025-02-15 11:19:24 -06:00
vite.config.ts Fix explosion audio delay by using lightweight TransformNode 2025-11-10 14:04:16 -06:00