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Features added:
- Auth0 authentication with optional login/signup
- Facebook share button on level completion (for FB users)
- Lazy initialization - nothing loads until level selected
- Deferred asset loading - assets load on first level click
- Preloader with progress tracking during level initialization
- User profile display with login/logout buttons
Technical improvements:
- Async router for proper Auth0 callback handling
- Main engine initialization deferred to level selection
- Assets (meshes, audio) load only when needed
- Progress reporting throughout initialization process
🤖 Generated with Claude Code
Co-Authored-By: Claude <noreply@anthropic.com>
36 lines
1.1 KiB
JSON
36 lines
1.1 KiB
JSON
{
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"name": "space-game",
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"deployHostname": "www.flatearthdefense.com",
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"private": false,
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"version": "0.0.1",
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"type": "module",
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"scripts": {
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"dev": "vite",
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"build": "tsc && vite build",
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"preview": "vite preview",
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"havok": "cp ./node_modules/@babylonjs/havok/lib/esm/HavokPhysics.wasm ./node_modules/.vite/deps",
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"speech": "tsc && node ./dist/server/voices.js",
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"export-blend": "tsx scripts/exportBlend.ts",
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"export-blend:watch": "tsx scripts/exportBlend.ts --watch",
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"export-blend:batch": "tsx scripts/exportBlend.ts --batch"
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},
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"dependencies": {
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"@babylonjs/core": "8.36.1",
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"@babylonjs/gui": "^8.36.1",
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"@babylonjs/havok": "1.3.10",
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"@babylonjs/inspector": "8.36.1",
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"@babylonjs/loaders": "8.36.1",
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"@babylonjs/materials": "8.36.1",
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"@babylonjs/serializers": "8.36.1",
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"@babylonjs/procedural-textures": "8.36.1",
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"@auth0/auth0-spa-js": "^2.8.0",
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"openai": "4.52.3"
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},
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"devDependencies": {
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"@types/node": "^20.0.0",
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"tsx": "^4.7.1",
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"typescript": "^5.5.3",
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"vite": "^7.2.2"
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}
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}
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