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Add centralized debug logging system with settings UI control
- Create debugLog wrapper function in src/debug.ts
- Add debug checkbox to settings screen UI
- Replace all console.log statements with debugLog calls (153 replacements)
- Add debug flag to GameConfig with localStorage persistence
- Fix GameConfig to properly load and reset debug setting
- Preserve console.error and console.warn calls unchanged
- Add Developer section to settings screen with debug toggle
- Enable/disable all debug logging via settings UI checkbox

Debug logging can now be controlled from Settings > Developer section,
reducing console noise in production while maintaining full debugging
capability during development.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-31 14:44:09 -05:00
.github/workflows increased heap space. 2025-10-28 12:01:29 -05:00
public Refactor ship controls to force-based physics with world-space transformations 2025-10-31 11:20:31 -05:00
server Initial Commit 2025-02-15 11:19:24 -06:00
src Add centralized debug logging system with settings UI control 2025-10-31 14:44:09 -05:00
.gitignore Initial Commit 2025-02-15 11:19:24 -06:00
CLAUDE.md Refactor sight to crosshair reticle and rename starfield to rockFactory 2025-10-30 10:21:27 -05:00
CONTROLLER_THRUST.md Refactor ship controls to force-based physics with world-space transformations 2025-10-31 11:20:31 -05:00
index.html Add centralized debug logging system with settings UI control 2025-10-31 14:44:09 -05:00
package-lock.json Optimize WebXR performance and add procedural planet generation 2025-10-28 11:50:18 -05:00
package.json Add difficulty levels and upgrade BabylonJS 2025-10-17 09:05:18 -05:00
styles.css Add difficulty levels and upgrade BabylonJS 2025-10-17 09:05:18 -05:00
tsconfig.json Initial Commit 2025-02-15 11:19:24 -06:00
vite.config.ts Add difficulty levels and upgrade BabylonJS 2025-10-17 09:05:18 -05:00