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Build / build (push) Failing after 19s
Created new Sight class: - Crosshair design with circle, lines, and center dot - Configurable radius, line length, thickness, and colors - Green reticle color (traditional gun sight) - Center gap and proper rendering group - Dispose method for cleanup Refactored Ship class: - Replaced disc sight with new Sight class - Changed ammo mesh to IcoSphere for better performance - Added dispose method to clean up sight resources - Integrated sight with configuration options Renamed starfield.ts to rockFactory.ts: - Better reflects the class purpose (RockFactory) - Updated all imports across codebase - Updated CLAUDE.md documentation Updated asteroid model: - Changed from asteroid2.glb to asteroid3.glb - Added new asteroid3.blend and asteroid3.glb assets Fixed background stars material: - Added proper material type casting for StandardMaterial - Fixed emissiveColor setting 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .github/workflows | ||
| public | ||
| server | ||
| src | ||
| .gitignore | ||
| CLAUDE.md | ||
| index.html | ||
| package-lock.json | ||
| package.json | ||
| styles.css | ||
| tsconfig.json | ||
| vite.config.ts | ||