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Build / build (push) Failing after 19s
Created new Sight class: - Crosshair design with circle, lines, and center dot - Configurable radius, line length, thickness, and colors - Green reticle color (traditional gun sight) - Center gap and proper rendering group - Dispose method for cleanup Refactored Ship class: - Replaced disc sight with new Sight class - Changed ammo mesh to IcoSphere for better performance - Added dispose method to clean up sight resources - Integrated sight with configuration options Renamed starfield.ts to rockFactory.ts: - Better reflects the class purpose (RockFactory) - Updated all imports across codebase - Updated CLAUDE.md documentation Updated asteroid model: - Changed from asteroid2.glb to asteroid3.glb - Added new asteroid3.blend and asteroid3.glb assets Fixed background stars material: - Added proper material type casting for StandardMaterial - Fixed emissiveColor setting 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .. | ||
| planetTextures | ||
| systems | ||
| 8192.webp | ||
| arrow.stl | ||
| asteroid2.glb | ||
| asteroid3.blend | ||
| asteroid3.glb | ||
| asteroid.glb | ||
| background.mp3 | ||
| cockpit2.glb | ||
| cockpit3.glb | ||
| cockpit4.glb | ||
| cockpit.glb | ||
| flare.png | ||
| ship1.blend | ||
| ship1.glb | ||
| ship1.stl | ||
| shot2.mp3 | ||
| shot.mp3 | ||
| song1.mp3 | ||
| styles.css | ||
| thrust2.mp3 | ||
| thrust3.mp3 | ||
| thrust4.mp3 | ||
| thrust5.mp3 | ||
| thrust.mp3 | ||
| thust2.mp3 | ||
| yehrat.mp3 | ||