space-game/public/assets/themes/default/audio
Michael Mainguy e3422ef9f2
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Add mission brief audio playback using AudioEngineV2
- Add mission_brief_audio field to CloudLevelEntry interface
- Update missionBrief.ts to use AudioEngineV2.createSoundAsync()
  instead of legacy Sound class (fixes audio not playing)
- Pass audioEngine to MissionBrief.initialize() from Level1
- Add welcome_rookie.mp3 audio file

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-01 07:27:42 -06:00
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voice Add mission brief audio playback using AudioEngineV2 2025-12-01 07:27:42 -06:00
background.mp3 Fix routing, cleanup, and game restart issues 2025-11-25 11:21:05 -06:00
collision.mp3 Add physics-based collision damage, spatial audio, and synchronized audio loading 2025-11-09 11:28:31 -06:00
crack.wav Fix explosion sound by migrating to AudioEngineV2 spatial audio API 2025-11-09 16:05:40 -06:00
crash.wav Fix explosion sound by migrating to AudioEngineV2 spatial audio API 2025-11-09 16:05:40 -06:00
explosion.mp3 Implement comprehensive scoring system with star ratings 2025-11-22 06:32:55 -06:00
metal.wav Fix explosion sound by migrating to AudioEngineV2 spatial audio API 2025-11-09 16:05:40 -06:00
shot2.mp3 Fix routing, cleanup, and game restart issues 2025-11-25 11:21:05 -06:00
shot.mp3 Fix routing, cleanup, and game restart issues 2025-11-25 11:21:05 -06:00
song1.mp3 Fix routing, cleanup, and game restart issues 2025-11-25 11:21:05 -06:00
thrust5.mp3 Implement comprehensive scoring system with star ratings 2025-11-22 06:32:55 -06:00