space-game/gameEditor
Michael Mainguy 96bc3df51e
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Fix position export and add target physics improvements
- Use getAbsolutePosition() in all config builders for correct world coords
- Add TargetComponent case to meshCollector for target export
- Add shared target body cache in RockFactory (asteroids can share targets)
- Add debug logging throughout export and physics pipelines
- Pass targetId to RockFactory for proper target body sharing

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-09 12:33:31 -06:00
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.bjseditor Add BabylonJS Editor workspace boilerplate 2025-12-09 07:49:00 -06:00
assets Fix position export and add target physics improvements 2025-12-09 12:33:31 -06:00
public/scene Fix position export and add target physics improvements 2025-12-09 12:33:31 -06:00
src Fix position export and add target physics improvements 2025-12-09 12:33:31 -06:00
index.html Add BabylonJS Editor workspace boilerplate 2025-12-09 07:49:00 -06:00
package-lock.json Add BabylonJS Editor workspace boilerplate 2025-12-09 07:49:00 -06:00
package.json Add BabylonJS Editor workspace boilerplate 2025-12-09 07:49:00 -06:00
project.bjseditor Add BabylonJS Editor workspace boilerplate 2025-12-09 07:49:00 -06:00
tsconfig.json Add BabylonJS Editor workspace boilerplate 2025-12-09 07:49:00 -06:00
vite.config.ts Add BabylonJS Editor workspace boilerplate 2025-12-09 07:49:00 -06:00