Includes: - Editor project configuration and cache files - Sample scene with example meshes and geometries - Asset files (asteroid, base GLB models, environment map) - Vite/TypeScript configuration for editor preview - Editor script components for game objects 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
16 lines
275 B
TypeScript
16 lines
275 B
TypeScript
import tailwindcss from '@tailwindcss/vite';
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import { defineConfig } from 'vite';
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export default defineConfig({
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plugins: [tailwindcss()],
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server: {
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port: 3000,
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},
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optimizeDeps: {
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exclude: ["@babylonjs/havok"],
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},
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build: {
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target: 'esnext',
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},
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});
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