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- Switch to asteroid4.glb model with updated material handling - Adjust difficulty parameters: increased spawn distances (220-450m range), updated force multipliers, varied asteroid sizes - Fix scoreboard timer display (was showing frames instead of actual seconds) - Refactor star base to use asset container with mesh merging for better performance - Change star base physics from STATIC to ANIMATED with collision detection enabled - Add directional lighting in level deserializer for improved scene lighting - Clean up commented code and optimize debug logging - Update base.glb 3D model 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
6.5 MiB
6.5 MiB